R: Analysis and Manipulation of Data from Minecraft Bedrock Edition

# Analysis and Manipulation of Data from Minecraft Bedrock Edition

## Documentation for package ‘rbedrock’ version 0.4.2

- DESCRIPTION file
- Package NEWS
- Package README

## Help Pages

A B C D E F G H I K L M N P R S U V W

## -- A --

ActorDigest | Read and write Actor Digest Data
Actors | Read and write Actor data

## -- B --

bedrockdb | Open a Bedrock Edition world for reading and writing.
bedrock_random | Random Number Generation for Minecraft
bedrock_random_create_seed | Random Number Seeds for Minecraft
bedrock_random_get_double | Random Number Generation for Minecraft
bedrock_random_get_float | Random Number Generation for Minecraft
bedrock_random_get_int | Random Number Generation for Minecraft
bedrock_random_get_uint | Random Number Generation for Minecraft
bedrock_random_seed | Random Number Generation for Minecraft
bedrock_random_state | Random Number Generation for Minecraft
Biomes | Read and write Biomes data
biome_df | Bedrock biome data
biome_id | Read and write Biomes data
biome_name | Read and write Biomes data
BlockEntity | Load and store BlockEntity NBT data
Blocks | Read and write Blocks data
blocks_nbt | Convert block data from nbt format to a string
blocks_str | Convert block data from nbt format to a string

## -- C --

ChunkVersion | Read and write chunk version data
chunk_blocks | Extract or replace chunk blocks from an array
chunk_blocks<- | Extract or replace chunk blocks from an array
chunk_keys | Read and manipulate chunk keys
chunk_origin | Get or set the coordinates of the origin of a chunk
chunk_origin<- | Get or set the coordinates of the origin of a chunk
chunk_origins | Read and manipulate chunk keys
chunk_positions | Read and manipulate chunk keys
chunk_tag_int | Read and manipulate chunk keys
chunk_tag_str | Read and manipulate chunk keys
close.bedrockdb | Open a Bedrock Edition world for reading and writing.
create_acdig_keys | Read and write Actor Digest Data
create_chunk_keys | Read and manipulate chunk keys
create_world | Utilities for working with Minecraft world folders.

## -- D --

Data3D | Read and write Data3D data
default_db | Get/set the default db connection.
delete_values | Remove values from a bedrockdb.

## -- E --

export_world | Utilities for working with Minecraft world folders.

## -- F --

FinalizedState | Load and store FinalizedState data

## -- G --

get_acdig_data | Read and write Actor Digest Data
get_acdig_value | Read and write Actor Digest Data
get_actors_data | Read and write Actor data
get_actors_value | Read and write Actor data
get_biomes_data | Read and write Biomes data
get_biomes_value | Read and write Biomes data
get_blocks_data | Read and write Blocks data
get_blocks_value | Read and write Blocks data
get_block_entity_data | Load and store BlockEntity NBT data
get_block_entity_value | Load and store BlockEntity NBT data
get_chunk_version_data | Read and write chunk version data
get_chunk_version_value | Read and write chunk version data
get_data | Read values stored in a bedrockdb.
get_data3d_data | Read and write Data3D data
get_data3d_value | Read and write Data3D data
get_finalized_state_data | Load and store FinalizedState data
get_finalized_state_value | Load and store FinalizedState data
get_keys | Get a list of keys stored in a bedrockdb.
get_nbt_data | Read and Write NBT Data
get_nbt_value | Read and Write NBT Data
get_pending_ticks_data | Load and store PendingTicks NBT data
get_pending_ticks_value | Load and store PendingTicks NBT data
get_random_ticks_data | Load and store RandomTicks NBT data
get_random_ticks_value | Load and store RandomTicks NBT data
get_subchunk_blocks_data | Load and store SubChunkBlocks data
get_subchunk_blocks_value | Load and store SubChunkBlocks data
get_value | Read values stored in a bedrockdb.
get_world_path | Utilities for working with Minecraft world folders.

## -- H --

has_values | Read values stored in a bedrockdb.

## -- I --

import_world | Utilities for working with Minecraft world folders.
is_bedrockdb | Open a Bedrock Edition world for reading and writing.

## -- K --

key_prefix | Read values stored in a bedrockdb.

## -- L --

list_worlds | Utilities for working with Minecraft world folders.
local_db | Get/set the default db connection.
locate_blocks | Locate the coordinates of blocks in a chunk

## -- M --

minecraft_worlds | Utilities for working with Minecraft world folders.

## -- N --

nbt | Create an NBT value
nbt_byte | Create an NBT value
nbt_byte_array | Create an NBT value
nbt_byte_array_list | Create an NBT value
nbt_byte_list | Create an NBT value
nbt_compound | Create an NBT value
nbt_compound_list | Create an NBT value
nbt_double | Create an NBT value
nbt_double_list | Create an NBT value
nbt_empty_list | Create an NBT value
nbt_float | Create an NBT value
nbt_float_list | Create an NBT value
nbt_int | Create an NBT value
nbt_int_array | Create an NBT value
nbt_int_array_list | Create an NBT value
nbt_int_list | Create an NBT value
nbt_list_of | Create a list of nbt objects.
nbt_long | Create an NBT value
nbt_long_array | Create an NBT value
nbt_long_array_list | Create an NBT value
nbt_long_list | Create an NBT value
nbt_nested_list | Create an NBT value
nbt_raw_string | Create an NBT value
nbt_raw_string_list | Create an NBT value
nbt_short | Create an NBT value
nbt_short_list | Create an NBT value
nbt_string | Create an NBT value
nbt_string_list | Create an NBT value

## -- P --

parse_chunk_keys | Read and manipulate chunk keys
PendingTicks | Load and store PendingTicks NBT data
put_acdig_data | Read and write Actor Digest Data
put_acdig_value | Read and write Actor Digest Data
put_actors_data | Read and write Actor data
put_actors_value | Read and write Actor data
put_biomes_data | Read and write Biomes data
put_biomes_value | Read and write Biomes data
put_blocks_data | Read and write Blocks data
put_blocks_value | Read and write Blocks data
put_block_entity_data | Load and store BlockEntity NBT data
put_block_entity_value | Load and store BlockEntity NBT data
put_chunk_version_data | Read and write chunk version data
put_chunk_version_value | Read and write chunk version data
put_data | Write values to a bedrockdb.
put_data3d_data | Read and write Data3D data
put_data3d_value | Read and write Data3D data
put_finalized_state_data | Load and store FinalizedState data
put_finalized_state_value | Load and store FinalizedState data
put_nbt_data | Read and Write NBT Data
put_nbt_value | Read and Write NBT Data
put_pending_ticks_data | Load and store PendingTicks NBT data
put_pending_ticks_value | Load and store PendingTicks NBT data
put_random_ticks_data | Load and store RandomTicks NBT data
put_random_ticks_value | Load and store RandomTicks NBT data
put_subchunk_blocks_data | Load and store SubChunkBlocks data
put_subchunk_blocks_value | Load and store SubChunkBlocks data
put_value | Write values to a bedrockdb.

## -- R --

RandomTicks | Load and store RandomTicks NBT data
rbedrock_example | Get path to rbedrock example
rbedrock_example_world | Get path to rbedrock example
read_acdig_value | Read and write Actor Digest Data
read_data3d_value | Read and write Data3D data
read_leveldat | Read and write data from a world's level.dat file.
read_nbt | Read and Write NBT Data
read_nbt_data | Read and Write NBT Data
read_subchunk_blocks_value | Load and store SubChunkBlocks data

## -- S --

simulation_area | Calculate a player-based simulation area
spawning_area | Calculate a player-based spawning area
starts_with | Read values stored in a bedrockdb.
SubChunkBlocks | Load and store SubChunkBlocks data
subchunk_blocks_array_as_value | Load and store SubChunkBlocks data
subchunk_blocks_value_as_array | Load and store SubChunkBlocks data
subchunk_coords | Load and store SubChunkBlocks data
subchunk_origins | Load and store SubChunkBlocks data

## -- U --

unnbt | Create an NBT value

## -- V --

vanilla_block_list | Bedrock block data
vanilla_block_property_type_list | Bedrock block data
vanilla_block_states_df | Bedrock block data

## -- W --

with_db | Get/set the default db connection.
worlds_dir_path | Utilities for working with Minecraft world folders.
write_acdig_value | Read and write Actor Digest Data
write_data3d_value | Read and write Data3D data
write_leveldat | Read and write data from a world's level.dat file.
write_nbt | Read and Write NBT Data
write_nbt_data | Read and Write NBT Data
write_subchunk_blocks_value | Load and store SubChunkBlocks data