Coord1D                 1D coordinate vector R6 Class
Coord2D                 2D coordinate vector R6 Class
Coord3D                 3D coordinate vector R6 Class
Ellipse2D               2D ellipse R6 Class
Line2D                  2D lines R6 Class
Plane3D                 3D planes R6 Class
Point1D                 1D points R6 Class
Polygon2D               2D polygon R6 Class
Segment2D               2D line segment R6 Class
abs.Coord1D             Compute Euclidean norm
affineGrob              Affine transformation grob
affine_settings         Compute 'grid' affine transformation feature
                        viewports and transformation functions
affiner-package         affiner: A Finer Way to Render 3D Illustrated
                        Objects in 'grid' Using Affine Transformations
affiner_options         Get affiner options
angle                   Angle vectors
angle-methods           Implemented base methods for angle vectors
angular_unit            Get/set angular unit of angle vectors
as_angle                Cast to angle vector
as_coord1d              Cast to coord1d object
as_coord2d              Cast to coord2d object
as_coord3d              Cast to coord3d object
as_ellipse2d            Cast to Ellipse2D object
as_line2d               Cast to Line2D object
as_plane3d              Cast to Plane3D object
as_point1d              Cast to Point1D object
as_polygon2d            Cast to Polygon2D object
as_segment2d            Cast to Segment2D object
as_transform1d          Cast to 1D affine transformation matrix
as_transform2d          Cast to 2D affine transformation matrix
as_transform3d          Cast to 3D affine transformation matrix
bounding_ranges         Compute axis-aligned ranges
centroid                Compute centroids of coordinates
convex_hull2d           Compute 2D convex hulls
cross_product3d         Compute 3D vector cross product
distance1d              1D Euclidean distances
distance2d              2D Euclidean distances
distance3d              3D Euclidean distances
dot_product             Compute dot (inner) products
graphics                Plot coordinates, points, lines, polygons,
                        ellipses, and segments
has_intersection        Whether two objects intersect
has_overlap2d           Whether two 2D shapes overlap
intersection            The intersection of two objects.
inverse-trigonometric-functions
                        Angle vector aware inverse trigonometric
                        functions
is_angle                Test whether an object is an angle vector
is_congruent            Test whether two objects are congruent
is_coord1d              Test whether an object has a Coord1D class
is_coord2d              Test whether an object has a Coord2D class
is_coord3d              Test whether an object has a Coord3D class
is_ellipse2d            Test whether an object has an Ellipse2D class
is_equivalent           Test whether two objects are equivalent
is_line2d               Test whether an object has a Line2D class
is_parallel             Whether two objects are parallel
is_plane3d              Test whether an object has a Plane3D class
is_point1d              Test whether an object has a Point1D class
is_polygon2d            Test whether an object has a Polygon2D class
is_segment2d            Test whether an object has a Segment2D class
is_transform1d          Test if 1D affine transformation matrix
is_transform2d          Test if 2D affine transformation matrix
is_transform3d          Test if 3D affine transformation matrix
isocubeGrob             Isometric cube grob
isotoxal_2ngon_inner_radius
                        Isotoxal 2n-gon inner radius
isotoxal_2ngon_polygon2d
                        Isotoxal 2n-gon and star polygon
normal2d                2D normal vectors
normal3d                3D normal vectors
painter_depth           Painter's depth, order, and sort methods
rectangle_polygon2d     Rectangle polygon
regular_ngon_polygon2d
                        Regular n-gon polygon
rotate3d_to_AA          Convert from 3D rotation matrix to axis-angle
                        representation.
transform1d             1D affine transformation matrices
transform2d             2D affine transformation matrices
transform3d             3D affine transformation matrices
trigonometric-functions
                        Angle vector aware trigonometric functions
