%Q*%                    Quaternion multiplication
%Q+%                    Quaternion addition
%Q-%                    Quaternion subtraction
%Q.%                    Quaternion dot product
%Q/%                    Quaternion division
DCM2EA                  Convert from Direction Cosine Matrix to Euler
                        Angles
DCM2EV                  Convert from Direction Cosine Matrix to Euler
                        Vectors
DCM2Q                   Convert from Direction Cosine Matrix to
                        rotation Quaternions
DCMrandom               Generate uniform random direction cosine
                        matrices
EA2DCM                  Convert from Euler Angles to Direction Cosine
                        Matrix
EA2EA                   Convert from Euler Angles to Euler Angles
EA2EV                   Convert from Euler Angles to Euler Vectors
EA2Q                    Convert from Euler Angles to rotation
                        Quaternions
EArandom                Generate uniform random Euler Angles
EV2DCM                  Convert from Euler Vectors to Direction Cosine
                        Matrix
EV2EA                   Convert from Euler Vectors to Euler Angles
EV2Q                    Convert from Euler Vectors to rotation
                        Quaternions
EVrandom                Generate uniform random Euler Vectors
Q2DCM                   Convert from rotation Quaternions to Direction
                        Cosine Matrix
Q2EA                    Convert from rotation Quaternions to Euler
                        Angles
Q2EV                    Convert from rotation Quaternions to Euler
                        Vectors
Q2GL                    Convert from rotation Quaternions to OpenGL
                        rotation matrix
QangularDifference      Angular difference between 2 quaternions
Qconj                   Quaternion conjugate
Qinv                    Quaternion inverse
Qlerp                   Linear quaternion interpolation
Qlog                    Quaternion logarithm
Qnorm                   Norm of a quaternion
Qnormalize              Quaternion normalization
Qrandom                 Generate uniform random unit quaternions
Qrot                    Updates current attitude quaternion
Qzero                   Generate zero-valued quaternions
isPureRotationMatrix    Determine if the variable is a pure rotation
                        matrix
vectQrot                Rotate a vector by a quaternion
