R: Identification of Location Game Equilibria in Networks

# Identification of Location Game Equilibria in Networks

## Documentation for package ‘locationgamer’ version 0.1.0

- DESCRIPTION file
- User guides, package vignettes and other documentation

## Help Pages

createDistance | Create distance matrix for a completely connected network
dijkstra | Shortest path through network using dijkstra's algorithm
euclidDistance | Euclidean distance between two points
lgsolve | Equilibrium locations of location game
plotDijkstra | Plot shortest path between two points in a network
plotNetwork | Plotting a network consisting of edges and vertexes
plotPrim | Plotting minimum spanning tree connecting all vertexes
primDistance | Minimum spanning tree using Prim's algorithm
randomCoordinates | Create random coordinates for network vertexes