// Copyright (c) 2016  GeometryFactory Sarl (France).
// All rights reserved.
//
// This file is part of CGAL (www.cgal.org).
//
// $URL: https://github.com/CGAL/cgal/blob/v6.1/Point_set_3/include/CGAL/draw_point_set_3.h $
// $Id: include/CGAL/draw_point_set_3.h b26b07a1242 $
// SPDX-License-Identifier: GPL-3.0-or-later OR LicenseRef-Commercial
//
//
// Author(s)     : Guillaume Damiand <guillaume.damiand@liris.cnrs.fr>
//                 Mostafa Ashraf <mostaphaashraf1996@gmail.com>

#ifndef CGAL_DRAW_POINT_SET_3_H
#define CGAL_DRAW_POINT_SET_3_H

#include <CGAL/license/Point_set_3.h>
#include <CGAL/Basic_viewer.h>
#include <CGAL/Graphics_scene.h>
#include <CGAL/Graphics_scene_options.h>
#include <CGAL/Point_set_3.h>

#ifdef DOXYGEN_RUNNING
namespace CGAL {

/*!
\ingroup PkgDrawPointSet3D

opens a new window and draws a point set. Parameters of the drawing are taken from the optional graphics scene options parameter.

A call to this function blocks the execution of the program until the drawing window is closed. This function requires `CGAL_Qt6`, and is only available if the macro `CGAL_USE_BASIC_VIEWER` is defined.
Linking with the cmake target `CGAL::CGAL_Basic_viewer` will link with `CGAL_Qt6` and add the definition `CGAL_USE_BASIC_VIEWER`.

\tparam PS which must be an instantiation of a `CGAL::Point_set_3<...>`.
\tparam GSOptions a model of `GraphicsSceneOptions` concept.

\param ps the point set to draw.
\param gso the graphics scene options parameter.

\cgalAdvancedBegin
The real declaration of this function template is:

<code>
 template<class P, class V, class GSOptions>

 void CGAL::draw(const CGAL::Point_set_3<P, V>& ps, const GSOptions& gso);
</code>
\cgalAdvancedEnd
*/
  template<class PS, class GSOptions>
  void draw(const PS& ps, const GSOptions& gso);

/*!
\ingroup PkgDrawPointSet3D

A shortcut to `CGAL::draw(ps, Graphics_scene_options{})`.
*/
  template<class PS>
  void draw(const PS& ps);

/*!
\ingroup PkgDrawPointSet3D

adds the vertices, edges and faces of `ps` into the given graphic scene `gs`. Parameters of the cells are taken from the optional graphics scene options parameter `gso`. Note that `gs` is not cleared before being filled (to enable to draw several data structures in the same basic viewer).

\tparam PS which must be an instantiation of a `CGAL::Point_set_3<...>`.
\tparam GSOptions a model of `GraphicsSceneOptions` concept.

\param ps the point set to draw.
\param gs the graphic scene to fill.
\param gso the graphics scene options parameter.

\cgalAdvancedBegin
The real declaration of this function template is:

<code>
 template<class P, class V, class GSOptions>

 void CGAL::add_to_graphics_scene(const CGAL::Point_set_3<P, V>& ps, CGAL::Graphics_scene& gs, const GSOptions& gso);
</code>
\cgalAdvancedEnd
*/
template<class PS, class GSOptions>
void add_to_graphics_scene(const PS& ps,
                           CGAL::Graphics_scene& gs,
                           const GSOptions& gso);

/*!
\ingroup PkgDrawPointSet3D

A shortcut to `CGAL::add_to_graphics_scene(ps, gs, Graphics_scene_options{})`.
*/
template<class PS>
void add_to_graphics_scene(const PS& ps,
                           CGAL::Graphics_scene& gs);

} /* namespace CGAL */
#endif

namespace CGAL {

namespace draw_function_for_PointSet {

template <class PointSet, class GSOptions>
void compute_elements(const PointSet& pointset,
                      Graphics_scene& graphics_scene,
                      const GSOptions& gs_options)
{
  if (!gs_options.are_vertices_enabled())
  { return; }

  for (typename PointSet::const_iterator it=pointset.begin();
       it!=pointset.end(); ++it)
  {
    if(gs_options.draw_vertex(pointset, it))
    {
      if (gs_options.colored_vertex(pointset, it))
      {
        graphics_scene.add_point(pointset.point(*it),
                                 gs_options.vertex_color(pointset, it));
      }
      else
      { graphics_scene.add_point(pointset.point(*it)); }
    }
  }
}

} // namespace draw_function_for_PointSet

template <class P, class V, class GSOptions>
void add_to_graphics_scene(const Point_set_3<P, V>& apointset,
                           Graphics_scene& graphics_scene,
                           const GSOptions& gs_options)
{
  draw_function_for_PointSet::compute_elements(apointset,
                                               graphics_scene,
                                               gs_options);
}

template <class P, class V>
void add_to_graphics_scene(const Point_set_3<P, V>& apointset,
                           Graphics_scene& graphics_scene)
{
  CGAL::Graphics_scene_options<Point_set_3<P, V>,
                               typename Point_set_3<P, V>::const_iterator,
                               int, int> gs_options;
  add_to_graphics_scene(apointset, graphics_scene, gs_options);
}

// Specialization of draw function.
  template <class P, class V, class GSOptions>
void draw(const Point_set_3<P, V>& apointset,
          const GSOptions& gs_options,
          const char *title="Point_set_3 Basic Viewer")
{
  Graphics_scene buffer;
  add_to_graphics_scene(apointset, buffer, gs_options);
  draw_graphics_scene(buffer, title);
}

template <class P, class V>
void draw(const Point_set_3<P, V>& apointset,
          const char *title="Point_set_3 Basic Viewer")
{
  Graphics_scene buffer;
  add_to_graphics_scene(apointset, buffer);
  draw_graphics_scene(buffer, title);
}

} // End namespace CGAL

#endif // CGAL_DRAW_POINT_SET_3_H

